The Heat at 3AM

Author

By Matt "Tigger" Brunton


Background

New York City. 3 am March 16, 1949.

Last night it all went down. Every gang in the city had something going on. A con, a robbery, a hit finally going down. But it all went wrong - innocent or guilty, it got pinned on you and now you got nowhere left to run, but out of this city. Every friend you got has turned against you and you’re on your own.

This is the only bar open this end of town. All you gotta do is last a few more hours before a ship leaves with the early morning tide, taking you the hell outta here! You figure you’d be the only one here, but the bar slowly fills with a mismatched group of crooks. Every gangster, cop, hitman and bum with a gun is after your hide. You hope like hell there ain’t one of them in this group.

A motley collection of criminals, crooks, con men and femme fatales of find themselves at The Bitter End. Will they last the night?

The Heat at 3AM is a Noir style game for 15 players and 2 crew.



Characters

15 players and 2 crew. Suitable for mature roleplayers.


Costume

You don’t have to get all togged up to the bricks on this one. It’s amazing how a jacket and pants or a long coat put you in the Gin Mill on this one. 1940’s evening wear or middle class work clothes. For the game, nothing flashy is required. For men and women, a jacket, shirt, tie and dark pants and/or a long coat will be fine. Women can extend to skirt, blouse and blazer (and gloves if you’re feeling especially glamorous). A fedora is always welcome. We’re just trying to avoid anything modern in the game – flared pants, legwarmers, puff jackets etc.


Restrictions

It is intended for mature and experienced larpers. Content may include heated and argumentative discussion, in game betrayal and adult concepts and material relating to crime and the underworld. If you are uncomfortable with heated confrontation in larp, this game may not be a good fit for you